2009



Exhibitions

stone's throw begins with the image of overlapping rings that arise from the childhood act of skipping of stones on the surface of a pond. Skipping stones transforms water into a medium, memory and fabric that supports, reflects and displays the consequence of play.


This is a hybrid project focussed on developing a simple supporting infrastructure for the rapid prototyping and development of off-the-grid locally-networked objects. The resulting community of networked objects is collectively know as a pond. Individual nodes can pass into and out of these ponds sharing and leaving data -- much like a skipping stone.


The system integrates custom open-source hardware and a corresponding software library. The driving premise behind this work is that small social objects do not need a lot of hardware to send simple messages. stone's throw strives to create a functional network with minimal upfront and longterm investment. Gateway layers and WAN hooks can be added to harness the emerging infrastructure of the internet of things.


JUMP to the main project site.


pondNode_sm

pond node.